Cops and Robbers

Cops and Robbers

Unleash your inner pantomime villain with this fun memory type game. Although the original context is cops and robbers, you could adapt this game to anything that your young learners are into (for example, if your kids are big Minecraft fans, try a creeper mask) The context should be enough to keep the class interested whilst you drill the vocabulary you want to teach

Cops and Robbers

Number of learners:  1-8

Time:  10 minutes

Student type: aged 6-9, aged 9-12, aged 12-15,

Type: Memory game, whiteboard game

Materials: Flashcards with a matching number of magents, whiteboard, additional props like a robbers mask could be used

Language: Vocab sets (such as animals) or a sentence structure (there are 3 cakes in the fridge)

 

Why play this game?

  • It’s a good game to keep young minds interested during the sometimes laborious drilling sessions
  • You can introduce a lot of incidental language like police, robber, steal, and instructions like turn around and close your eyes

How to play

  • Preparation- Collect the flashcards and enough magnets to stick them to the whiteboard
  • Drill all of the vocabulary you wish to teach in the lesson with the learners.
  • One by one attach the flashcards to the whiteboard, eliciting as you go.
  • For the fun part, tell the students they are all policemen and there is a robber on the loose! At this point you can use board drawings or a disguise to ramp up the tension.
  • Tell the students to face the wall and ensure there is no cheating going on.
  • Acting as the terryfing robber, remove one or two flashcards from the board and mix up the order.
  • Get the young learners to turn back around and ask them to guess the missing flashcard.
  • After a few rehearsals you can swap the role of robber with one of the students
  • This also works if you’re drilling a longer sentence structure, try removing one word in a similar fashion to before

 

 

Download the plan

cops-and-robbers

 

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