Directions game

Directions game

Who doesn’t like telling people what to do? In this game learners need to guide each other around obstacles and towards the finish by giving directions. Give instructions to get to the goal without entering a ‘dead zone’!


Number of learners:  2+

Time:  5 minutes

Student type: aged 6-9, aged 9-12

Type: Active game, Whiteboard game

Materials: whiteboard, board pens, board eraser

Language: Infinitive form for directions (Go straight, stop, turn left)

Why play this game?

  • Fun
  • Learners actively use the language
  • Flexible and easy personalise
  • Good for visual learners

How to play

  • Preparation- Draw four symbols that denote ‘go straight, turn left, turn right, and stop’ Elicit these from learners and drill them.
  • Write ‘start’ and ‘Finish’ on opposite sides of the board and demo the game, by saying the directions aloud, for example ‘go straight, stop, turn left, go straight’. While saying the actions using a board pen draw a line that corresponds to the command.
  • Demo the game once more. Close your eyes and invite a learner to draw a star on the board, denoting the finish or goal.
  • Ask learners to give directions while your eyes are closed. Once completed, with their eyes closed, allow a learner to control the board pen. Ask the other learners to give directions.
  • The game can be made more challenging by drawing ‘dead zones’ on the board, making learners use more commands. Additional commands can also be added for example ‘Ride the boat or teleport’


Download the plan


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