Everybody wants to rule the world. Give your students the chance to conquer a make believe continent as well as a grasp of the English language using this tactical whiteboard game. Learners throw a sticky ball at the board and claim territory by shading it in their colour. Depending on where the ball hit, the students get points and ask a boarded question. Learners try to get as many points as possible. Landing on another students means the thrower takes the territory, students lose points if they don’t hit a territory. The student with the most points wins.


Number of learners: 2-4

Time: 10 mins

Student type: aged 9-12, aged 12-15

Type: Whiteboard game

Materials: Whiteboard, board pens [at least two colours], sticky ball.

Language: 3x language structure questions (What time do you go to bed? How often do you play tennis? Do you like swimming?)



Why play this game?

  • Fun
  • Good for reviewing language
  • Students who are competitive will enjoy it
  • Can be used with many different structures

How to play

  • Draw a big island on the board with several smaller islands around it also.
  • Draw boarder lines to split up the islands into territories, and write a numeric score on each territory. Write a ‘1’ on the big territories, a ‘2’ on the medium sized territories, a ‘3’ on the small territories, and ‘-1’ in the sea surrounding the islands.
  • Write the students name and designate them a colour, and draw a point scoring grid at the bottom of the islands.
  • On the right side of the board draw three contour lines and write three different structures for the students to practice. Drill these three structures.
  • Demo the game by throwing the ball at a territory, writing the points in the grid, and asking a question designated by the contour line.
  •  Demonstrate the other rules: 1.) Throw the ball at another student’s territory and recolour it in your own colour, taking their points and their territory.
    2.) Throw the ball on a border line between two territories and demonstrate that receive both territories and points.
  • Play a practice round with learners, writing down their scores, and then play the game for real

Download the plan



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